Introdução ao After Effects CS4
.Efficiency-Increasing Tips and Tricks
.Using this chapter
.Two methods for selecting layers quickly
.Finding a lost CTI
.Jumping to the in/out point of layers
.Making the work area match layer duration
.Making the work area the size of multiple layers
.Jumping to the beginning or end of the work area
.Trimming a comp to the work area
.Visually adjusting the pixel size of a comp
.Filling time gaps between footage
.Isolating layers
.Cleaning up the Timeline panel
Color Correction
.Creating a reference monitor
.Performing instant color correction
.Adjusting hue and saturation
.Using levels to adjust brightness
.Using levels with individual channels
.Understanding curves
.Working with the Info panel
.A few "rules" about color correction
.Using color balance
.Creating a "day for night" effect
.About bit depth
.Using HDR/32-bit float point color
.Ensuring that comps have video-safe color
Color Correction in Camera Raw
.Why use Camera Raw with After Effects?
.Adjusting luminance in Camera Raw
.Adjusting color in Camera Raw
.Editing images using Camera Raw
.Understanding Camera Raw "sidecar" files
Blending Layers and Compositing
.Using lights to aid compositing
.Working with adjustment layers
.Using adjustment layers in compositing
.Using motion and cameras in compositing
.Working with blend modes
.Blending objects with a black background
.Blending objects with a white background
.Blending textures with blend modes
.Comparing layers and frames with Difference
.Changing the color of an object
Advanced Effects
.Controlling effects with other layers
.Bringing photos to life with displacement
.Understanding the importance of effect order
.Creating animation presets
Making Particles
.What are particles?
.Creating sparkles with CC Particle Systems II
.Creating snow with Foam
.Creating a cyclone with Particle Playground
Creating Common Motion Graphics Elements
.Creating staggered video with photos
.Creating ink spatter
.Creating watery textures
.Creating clouds and fog
.Looping animated textures
.Creating the slow motion matrix effect
.Turning a layer into 3D cards
.Creating a lightsaber
.Making "whips" of light
.Making silhouettes in After Effects
.Creating a background of animated bars
.Creating an "army"
Advanced Animation
.Adjusting speed in the Graph Editor
.Adjusting value in the Graph Editor
.Animating with the puppet tools
.Extending and shortening entire animations
.Creating temporarily roving keyframes
The Principles of Animation
.Introducing this chapter
.Creating anticipation
.Creating follow-through
.Being conscious of object weight
.Squashing and stretching objects
.Exaggerating animation
.Creating smooth arcs
Working with Photoshop Files
.The importance of using Photoshop
.Setting up new PSD files for After Effects
.Importing at document size vs. layer size
.Converting layer styles
.Making Photoshop text editable
.Importing Vanishing Point files
.Working with Live 3D objects from Photoshop
.Creating precomps in Photoshop
.Creating shape layers from Photoshop shapes
.Exporting After Effects frames as layered Photoshop files
Project: Animating Elements from a Photo
.Setting up the project
.Cutting out the pieces
.Filling in the holes
.Creating displacement maps
.Importing the PSD into After Effects
.Displacing the layers
.Reloading altered footage
.Positioning layers in 3D
.Using a null object
.Animating the layers
.Enhancing color
Advanced 3D
.Creating depth of field
.Creating stained glass shadows
.Changing an object's material type
.Orienting objects to a camera
.Creating a virtual set
.Locating missing 3D layers
.Working in 3D with precomps
.Faking 3D volume
.Changing the camera lens
Mastering Masks and Shape Layers
.Blending masks with mask modes
.Creating Bezier paths with the Pen tool
.Adjusting handles and corner points
.Creating shape layers from custom shapes
.Using Auto-trace to create masks
.Working with RotoBezier paths
."Tweening" mask shapes
.Advanced mask shape animation
.Converting motion paths to masks
.Creating a mask instantly
Playing with Time
.Stretching time
.Making smooth slow-motion shots
.Creating an echo effect
.Creating a "suspended time" effect
Intermediate Expressions
.Understanding important expressions concepts
.Working with expression syntax
.Using an array
.Using variables
.Creating randomness with the wiggle expression
.Creating randomness with the random expression
.Using the index expression
.Using the time expression
.Using Expression Controls effects
.Using resources for expressions and scripting
Introducing Mocha
.Setting up a new Mocha project
.Tracking footage elements
.Creating the tracking surface
.Proofing the track with the grid
.Using Mocha data in After Effects
Mastering Output
.Creating Render Queue templates
.Rendering with OpenGL
.Outputting an alpha channel
.Shortening render times
Optimizing and Tweaking After Effects
.Correctly interpreting footage
.Disabling previews temporarily
.Pre-rendering layers
.Using proxies to work faster
.Using a smaller preview area
.Understanding render order
.Replacing layers while maintaining adjustments
.Using the Flowchart
.Transferring AE projects to another machine
.Freeing system resources